TERRAN

THE VALKARIE

= 150

= 150

The valk, fires 12 halo missiles explode with an acid splash randomally in a 3x3 matrix area this does alot of damage to larger capital ships such as the Protoss carrier but no so well aganst smaller ships. this attack is air-to-air ONLY

 

THE MEDIC

= 75

= 25

The medic was included because of the millions of terran marine life loss it is alot more simple to heal than to recrute. in game terms the medic can heal troops on the battle field she also has two other good abilities once they are reseached..

HEAL = 1/3 per 1 health

this heals a marie unit, firebat etc.. and is innate ability and does not have to be reseached.

RESTORATION = 50

This allows the medic to remove an effect of a spell such as parasite and plauge.

OPTIC FLARE = 100

This allows the medic to 'blind' a unit so that it can only see 1 matrix, when you select the blinded unit i looks like it has a fog of war around it, this effect lasts for the units life span.

GOLIATH UPGRADE

The humble golitah gets charion boosters which is increased missile range which is farther than a zerg guardians attack!

 

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